Work

Kabuki Run - Storytelling Project

Unreal Engine
MetaHuman
Gobelins

Projet de Storytelling au Gobelins

1/04/2026

Presentation of a work that have done with other students from Gobelins Paris.

The objective was to create a cutscene for a video game. Everything been made on Unreal Engine 5.7 by using Metahuman.

Team :

Clément BOURHIS
Rotem SAPHIRA
Sarah FOFANA